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Using Geometric Algebra for Computer Graphics

Authors:
In book:
Game Programming Gems 5
Edited by Kim Pallister
Charles River Media, 2005
ISBN 1-58450-352-1
Pages: 201–223
Citation: Chris Lomont. “Using Geometric Algebra for Computer Graphics”. In Game Programming Gems 5, Charles River Media, 2005, pp. 201–223.
BibTeX entry: @incollection{ref,
author = {Chris Lomont},
title = {Using Geometric Algebra for Computer Graphics},
booktitle = {Game Programming Gems 5},
editor = {Kim Pallister},
publisher = {Charles River Media},
year = {2005},
pages = {201--223}
}