Graphics and Game Gems Database

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Articles by Eric Haines

Fast Ray-Convex Polyhedron Intersection
Eric Haines
Graphics Gems II, Pages 247–250
Efficiency Improvements for Hierarchy Traversal in Ray Tracing
Eric Haines
Graphics Gems II, Pages 267–272
Point in Polygon Strategies
Eric Haines
Graphics Gems IV, Pages 24–46
C Header File and Vector Library
Andrew S. Glassner, Eric Haines
Graphics Gems IV, Pages 558–570