Graphics and Game Gems Database

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Articles by Rémi Arnaud

The Game Asset Pipeline
Rémi Arnaud
Game Engine Gems 1, Pages 11–38
3D in a Web Browser
Rémi Arnaud
Game Engine Gems 2, Pages 199–227
glTF: Designing an Open-Standard Runtime Asset Format
Fabrice Robinet, Rémi Arnaud, Tony Parisi, Patrick Cozzi
GPU Pro 5, Pages 375–392