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Needs-Based AI

Authors:
In book:
Game Programming Gems 8
Edited by Adam Lake
Cengage Learning, 2010
ISBN 978-1-58450-702-4
Pages: 302–311
Citation: Robert Zubek. “Needs-Based AI”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 302–311.
BibTeX entry: @incollection{ref,
author = {Robert Zubek},
title = {Needs-Based AI},
booktitle = {Game Programming Gems 8},
editor = {Adam Lake},
publisher = {Cengage Learning},
year = {2010},
pages = {302--311}
}