Using Gaussian Randomness to Realistically Vary Projectile Paths
| Authors: |
|
| In book: |
 |
Edited by Scott Jacobs Charles River Media, 2008 ISBN 978-1-58450-527-3 |
|
| Pages: |
199–204 |
| Citation: |
Steve Rabin. “Using Gaussian Randomness to Realistically Vary Projectile Paths”. In Game Programming Gems 7, Charles River Media, 2008, pp. 199–204. |
| BibTeX entry: |
@incollection{ref,
author = {Steve Rabin}, title = {Using Gaussian Randomness to Realistically Vary Projectile Paths}, booktitle = {Game Programming Gems 7}, editor = {Scott Jacobs}, publisher = {Charles River Media}, year = {2008}, pages = {199--204} } |
|