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Spline-Based Time Control for Animation

Authors:
In book:
Game Programming Gems 5
Edited by Kim Pallister
Charles River Media, 2005
ISBN 1-58450-352-1
Pages: 233–246
Citation: Jim Van Verth. “Spline-Based Time Control for Animation”. In Game Programming Gems 5, Charles River Media, 2005, pp. 233–246.
BibTeX entry: @incollection{ref,
author = {Jim Van Verth},
title = {Spline-Based Time Control for Animation},
booktitle = {Game Programming Gems 5},
editor = {Kim Pallister},
publisher = {Charles River Media},
year = {2005},
pages = {233--246}
}