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Vehicle Physics Simulation for CPU-Limited Systems

Authors:
In book:
Game Programming Gems 4
Edited by Andrew Kirmse
Charles River Media, 2004
ISBN 1-58450-205-9
Pages: 221–230
Citation: Marcin Pancewicz and Paul Bragiel. “Vehicle Physics Simulation for CPU-Limited Systems”. In Game Programming Gems 4, Charles River Media, 2004, pp. 221–230.
BibTeX entry: @incollection{ref,
author = {Marcin Pancewicz and Paul Bragiel},
title = {Vehicle Physics Simulation for CPU-Limited Systems},
booktitle = {Game Programming Gems 4},
editor = {Andrew Kirmse},
publisher = {Charles River Media},
year = {2004},
pages = {221--230}
}