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The Jacobian Transpose Method for Inverse Kinematics

Authors:
In book:
Game Programming Gems 4
Edited by Andrew Kirmse
Charles River Media, 2004
ISBN 1-58450-205-9
Pages: 193–204
Citation: Marco Spoerl. “The Jacobian Transpose Method for Inverse Kinematics”. In Game Programming Gems 4, Charles River Media, 2004, pp. 193–204.
BibTeX entry: @incollection{ref,
author = {Marco Spoerl},
title = {The Jacobian Transpose Method for Inverse Kinematics},
booktitle = {Game Programming Gems 4},
editor = {Andrew Kirmse},
publisher = {Charles River Media},
year = {2004},
pages = {193--204}
}